Tips For Winning at Slot Machines

Everybody loves a good slot machine. You grab two or three rolls of coins, find the machine that “speaks to you” and then sit down for a couple of hours at the old one armed bandit. But is there really a strategy for playing the slots? You bet there is!

The following tips come to you directly from the experts who have won millions over the years by understanding what it takes to be a winning slot machine player:

Tips for Winning at Slot Machines

Always play the maximum number of coins. If your bankroll allows for it, you should always play the maximum number of coins per spin that the machine will allow. The payouts for maximum coin input are always significantly higher – especially when you hit the big combinations on the wheels.

Stay away from linked “progressive” machines. Progressive slot machines are often linked with other machines on the casino floor – creating a big jackpot for a single lucky winner. It looks enticing, however the odds of you winning that jackpot are as a small as anything you will find in the casino. Stick to the stand alone units with the best odds and payouts.

Walk the floor and watch the machines. It’s hard not to jump right in and start playing slots when you arrive at the casino, but a little time spent studying the machines can pay big dividends. Watch for machines that seem to paying out with regularity, and jump on as soon as the opportunity presents itself.

Only play at the highest pay-out slot machines. They are as rare as a Faberge egg, but those machines that pay out 96% – 99% are the place to be. When you find one, get in there and play wisely!

Ask about hot machines. Casino floor employees can be an excellent source for information about the hot machines. While they cannot tell you the specifics regarding how a machine has been programmed, they can tell you what they’ve seen with their own eyes. Tips these folks well and they will steer you in the right direction.

Stay in your financial comfort zone. If you feel more comfortable playing with quarters, then don’t sit down at a $1 machine. The resulting nervousness about the higher stakes will keep you from playing smart and you will be that much more likely to make mistake and quickly lose your bankroll.

Don’t follow up good losses with bad ones. One of the biggest mistakes poor gamblers make is getting down early, then betting in higher denominations in attempt to get it back quickly. This almost always results in heavy losses. If you are down at a $1 slot machine, don’t move over to the $5 machines in a “quickie” attempt to recoup your losses.

Winning At Backgammon Variant – Plakoto

Plakoto a variant of Backgammon is a popular game in Greece. The motive behind playing Plakoto is to bring all your checkers around to your own home board and then bear them off. The player who bears off all of his checkers first wins the game. This game is usually palyed along with the two other variants of backgammon, namely Fevga and Portes. Together these three games are called Tavli and are played in sequence usually one after the other. They have matches of three, five or seven points. A Bulgarian version of Plakoto is known as Tapa.

Every player has fifteen checkers to start with. These checkers are placed on opponent’s one-point. The players have to move their checkers in different direction on the Plakato board. At the start of the game each player rolls one dice and the player with the highest roll gets the chance to start. Unlike

Backgammon
the player has to again roll the dice to begin his first turn. A player who has won a game starts the next game. The number of points, or pips, or the places a player can move his checkers is decided by the roll of the dice.

In the game of online backgammon Plakoto, a checker can be positioned only on an open point. An open point is the one that is not occupied by two or more checkers of the opponent. The numbers that appear after rolling the two dices make separate moves .For example, if a player rolls 4 and 2, he may move a checker four spaces to an open point and one more checker two spaces to an open point. A player also has an option to move a single checker to a totla of six spaces to an open point the precondition for this single move is that the intermediate points (four or two spaces from the starting point) must also be open.

The doubles in Plakoto are played twice. For example, a roll of 3-3 means that the player can use the three’s four times. If it’s possible the player must use both the numbers of a roll and all four numbers in the case he draws a double in the roll of dices.

Hitting is not allowed in the game of online backgammon Plakoto. In its place, if a player lands on a point occupied by an opponent’s single checker, the opponent cannot move his checker unless the player moves his checker. In other words the opponent’s checker is trapped. A block is created by two checkers of a player lying on a point or one of his checkers pinning the opponent’s checker.

Mother checker is the last checker on a player’s starting point. It is very important to win a online backgammon Plakoto game. If the mother checker gets pinned by opponent’s checker before it has left the starting point – the game is over and two points are lost. This particular rule has an exception if the opponent has his own mother checker at the starting point. A game in which mother checker of both the players are pinned results in a tie.

Bearing off in the game of online backgammon Plakoto starts after a player has moved all of his fifteen checkers on his home board. A player can bear off by rolling a number that corresponds to the point on which the checker is placed. If there is no checker on the point indicated by the roll, then the player has to make a legal move using a checker on a higher-numbered point. If there are no checkers on higher-numbered points, the player must remove a checker from the highest point that has a checker. In this way he can remove all of his checkers from the board

The first player who bears off all his fifteen checkers is declared as the winner of the game. If the losing player has successfully borne off at least one checker, he loses only one point; otherwise two points are lost.

Play Craps With Winning Strategies: Placing Across the Board With COME Bets

In my last article on how to play craps, I tackled the rules of the Pass Line and the Don’t Pass Bar. For this article, I will show you how to play craps with the tool of understanding probability. Below, I have created a dice diagram to visually explain the probability of each number rolling in a typical craps game.

Possible 2 = 1 + 1

Possible 3’s = 1 + 2 and 2 + 1

Possible 4’s = 1 + 3 and 3 + 1 and 2 + 2

Possible 5’s = 1 + 4 and 4 + 1 and 2 + 3 and 3 + 2

Possible 6’s = 1 + 5 and 5 + 1 and 2 + 4 and 4 + 2 and 3 + 3

Possible 7’s = 1 + 6 and 6 + 1 and 2 + 5 and 5 + 2 and 3 + 4 and 4 + 3

Possible 8’s = 2 + 6 and 6 + 2 and 3 + 5 and 5 + 3 and 4 + 4

Possible 9’s = 3 + 6 and 6 + 3 and 4 + 5 and 5 + 4

Possible 10’s = 4 + 6 and 6 + 4 and 5 + 5

Possible 11’s = 5 + 6 and 6 + 5

Possible 12 = 6 + 6

NOTICE: There are 36 possible dice combinations. The 7 is the most commonly rolled number with 6 possible combinations resulting in a statistical probability of 1 in 6 rolls.

Below this is a payout diagram for odds through place betting:

4 & 10: Pay $9 for every $5 bet

5 & 9: Pay $7 for every $5 bet

6 & 8: Pay $7 for every $6 bet

Below this is a payout diagram for odds through COME betting:

4 & 10: Pay 2:1 ($2 for every $1 bet) + EVEN MONEY for initial bet

5 & 9: Pay 3:2 ($3 for every $2 bet) + EVEN MONEY for initial bet

6 & 8: Pay 6:5 ($6 for every $5 bet) + EVEN MONEY for initial bet

The main numbers that I will use in describing how to play craps through three distinct winning strategies are numbers 4, 5, 6, 8, 9, and 10. These are called point numbers. Any other number is not a point number. For the following strategy of how to play craps wait until the game is beginning. Look for the puck to say OFF to begin.

Placing/COME Betting – Minimum of $300 bankroll for $5 table

To play craps using this strategy you will NOT make a Pass Line or Don’t Pass wager. As a result, you cannot shoot the dice. Thus you can only play craps using this strategy if there are other players at the table besides yourself.

Scenario

Let’s suppose the shooter rolls a point of 6. Now, place all numbers, including the point, for the minimum amount. This will cost a total of $32 ($5 for numbers 4, 5, 9, and 10 and $6 for numbers 6 and 8). After you place all the numbers, and before the next roll, make another bet by placing a $5 chip in the COME box. Suppose on the second roll, the shooter rolls an 8. First you would get paid $7 for your place bet on the 8. Your COME bet would then go to the 8 and you could take odds on this bet. Toss three $5 chips and make an odds bet on your COME bet through the 8.

NOTE: When COME bets go to the 6 or 8 take 3x (triple) odds. For the 5 or 9 take 2x (double) odds. For the 4 or 10 take 1x (single) odds.

When your COME bet goes to the 8, tell the dealer to take your placed 8 bet down because you do not want to cover the same number through two different wagers. Then, make another bet in the COME box. Let’s say the shooter rolls a 9. You would get paid $7 for your $5 place bet on the 9 and your COME bet would move to the 9. Now that you have two COME bets active, ask the dealer to take ALL place bets down. Make sure to toss two $5 chips for your odds on the 9.

Currently, you have the 8 and the 9 through the COME and you have won $14 through your place bets. So far you are up $14 and you are risking $35. In a worst case scenario, a 7 rolls next, you will have only lost $21. However, if you notice the dice chart, a 7 can roll six different ways. Since there are 36 possible dice combinations, a 7 will statistically roll once every six rolls. In this scenario you were able to play craps through place betting and COME betting, setting up your bets in only three rolls. Therefore, using this strategy to play craps, you would have at least two more rolls to make even more money back and, ultimately, a profit.

Let’s suppose the shooter rolls an 8 next. You would then get paid $5 for your initial COME bet and $18 for your odds bet. If you are confused please look at the table above for a visual aide. The dealer would then give you back your investment and your winnings on the 8. Therefore, it only takes one COME bet to hit in order to make all your money back. At this point, you have a profit of $2 if a 7 rolls next. However, the next roll would be the fifth roll and a 7 is not due, according to probability, until the sixth roll. This means you still have a decent chance to win on your 9 COME bet, resulting in a total profit of $22 on two COME bets.

If you want to play craps more conservatively for this system, simply take 1x (single odds) on all COME bets instead of the typical (1x, 2x, 3x). This way, you can risk less, but still have great potential to make a profit. On my next article on how to play craps I will explain the strategy of “placing the inside.”

Dominic LoRiggo – The Man Who Mastered the Secrets of Winning at the Craps Table

In the world of gambling craps has always been associated with a purely luck game that depended on a player getting hot or getting on a streak. You see it all the time in the movies and TV shows where a player starts playing craps and gets on a winning streak so big that he would end up playing at the table all day and his friends come back the next day to see that not only has he lost all his original money but has lost all of the money that he has borrowed to keep playing on top of that. It can be a fun game but it could drain your pocket book really quick. Has anyone ever cracked the system to consistently win at the crap table? So far only a few and we will take a look at the incredible feat of one infamous individual.

Dominic LoRiggio was a man who consistently made more money then the casinos that he has played at on its crap table and has earned some great praise by being called the man with the golden arm. Dominic through many years of practice has perfected the technique of getting the rolls that he needs and in his books explain the physics behind dice control and how to get the rolls you want almost every time. He says to get this style done you need to purchase a regulation craps table. He explains in his books and in his dice control seminars that there is a precise mathematical system involved and it takes discipline and focus as well as practice to be able to do this every time. He gets the cream of the crop as far as clients who sign up for his seminars like famous actors and big businessmen. These well known personalities know his reputation as a dice control specialist and if they are able to pass his courses they believe that they can also succeed at the tables. His courses aren’t cheap but in this world you get what you pay for.

He was originally part of a dice control team called Rosebud and were pretty successful at the beginning but Dominic eventually left them because their bets were too low for his taste as he was a very high roller who liked to bet big to win big. He figured that if he could consistently beat the house why not accumulate a large pot in a shorter period of time. I guess that would give him more time to enjoy his life outside the crap tables. The guy is a legend and people come from all over the globe to try to learn his golden secrets of rolling the dice. To call his feat an amazing one is the understatement of the century.